Old Guard Gaming
Eat,Drink,and be Gary, for tonight,we roll Dice!
Showing posts with label
Rules
.
Show all posts
Showing posts with label
Rules
.
Show all posts
Saturday, June 25, 2011
Not only Shields Shall Be Splintered!
›
Trollsmyth's Shields Shall Be Splintered rule to give the shield more value in melee is one of my favorite house rule ideas to come out ...
6 comments:
Monday, December 13, 2010
The Many Fold Thieves of Wyrd Greyhawk.
›
Notes upon the subtle distinctions betwixt, and the hidden hierarchy of, the many fold thieves of Wyrd Greyhawk. Those who commit theft or ...
4 comments:
Friday, November 19, 2010
Combat Avoidance Bonus to Armor Class.
›
Combat Avoidance Bonus to Armor Class. In melee combat, characters expending all their efforts in avoiding incoming attacks, rather than str...
2 comments:
Thursday, September 23, 2010
Can I play with madness? dabbling in skill systems.
›
* Edit- The above image was originally 7th son of a 7th son, an interior illustration from Iron Maiden's 1988 album of the same name. I ...
6 comments:
Monday, August 10, 2009
I'm considering a new rule for combat, the Feint.
›
I'm referring to it as, the feint. It's abstract, of course, since this is Old Guard AD&D, and I'm often kind of vague ...
5 comments:
›
Home
View web version